Tuesday, 13 October 2009

critique


excuse the extreme roughness of this paintover, main thing i noticed was that the sky took only 6% of the image, in life it takes up 60% of your view. another thing is the statues would be silhouettes like the man because the strength of the light and shadows same goes for the foreground rocks

Saturday, 26 September 2009

Bust

After a chat with dan i now feel doing a full character for both transformations would be cool but i did a bust any, didnt take too long but heres the result.



Saturday, 12 September 2009

Mercenary update



Texturing is up to 30%.

Thursday, 3 September 2009

mercenary

no rest for the wicked, really disapointed on how my black adam turned out so im gonna take my time on my mercenary, spent yesterday making the mesh best as possible!, heres it with just normals in marmoset.

Monday, 31 August 2009

finished comicon



ahh panic


hours from the deadline for comicon and im really struggling, i got hit with strange nausea i think you get from lookin at crap monitors which put me off of comission for a bit an hour ago, just finishing texturing, dont have time to rig *sad face* but ill try my best at presentation.

Monday, 17 August 2009

anatomy correction



little anatomy correction!