Saturday, 12 September 2009

Mercenary update



Texturing is up to 30%.

3 comments:

Chris said...

lookin nice but there's like akbzillion unessessary pollies in there, especially on the torso.

Mclean said...

yea i need to clean some polys up, result of no poly removal tool in zbrush during re-topologising stage, its awesome but i hope they tidy it up in zbrush 4

Al said...

In the second render the top of his head looks really large part from that its looking great